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Root is an asymmetric game of adventure and war. Players take control of various factions, with their own strengths and weaknesses and uniquely distinct roles which affect game play. In Root, players drive the narrative and the differences between each role creates an unparalleled level of interaction and replay ability. The fate of the woodland is up to you to decide. Will you stalk the woods as one of the Vagabonds? Seize the initiative as the great birds of prey the Eyrie? Rule over your subjects as the Marquise de Cat? Or will you play the Alliance, as they seek to subvert the rule of the Cats and create a new order? There are many paths to victory in this gaming experience you will want to play again and again!
ASYMMETRIC DESIGN:
Root represents a step forward in asymmetric design. Each player has unique capabilities and different victory conditions. Beautiful, multi-use cards mean game play is more accessible than ever.
THE MARQUISE DE CAT:
The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.
THE EYRIE DYNASTIES:
The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.
THE WOODLAND ALLIANCE:
The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence—but only if they can manage to keep the other players in check.
SPECIFICATIONS:
EACH GAME INCLUDES:
Always Free Shipping
24-48 Hour Processing
Reliable Support